Create your own custom shader graph Nodes through C# and HLSL.Share node networks between multiple graphs and users by creating subgraphs.Expose to the material inspector what you think is important to edit for your shader.Change your object’s surface based on useful information about it, its world location, normals, distance from camera, etc.Modify the look of your objects using familiar image adjustment operations.Procedurally alter your surface appearance.Instead of hand writing code you create and connect Node in a graph network. Getting Started with Shader Graph What is a Shader Graph?Ī Shader Graph enables you to build your shaders visually.
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